Lighting is one of the most important aspects that you need to consider when designing your games. Lighting can be used in many different ways, but it's the most important thing that you should keep a close eye on. It determines the game atmosphere you want to create.
That's why today I'm going to teach you how to add lighting effect in your Construct 3 or Construct 2 game. In this tutorial we will make a simple torch style light that can be placed or can be brought by the player. Let's get started!
All you need for this tutorial is a light colored or preferably a fading white circle which I will use in this tutorial.
1. Import the light as a sprite, in this case I am using a white fading circle. You can download the white fading circle here.
2. Create a new layer on top if all other layers
3. In the layer properties change the color of the layer to a dark color and remove the transparency and adjust the opacity. In this instance I am using dark blue with 69 as the opacity.
4. Move the light sprite to the light layer and then add 'Multiply' to the layer's effect.
Done! You have successfully made a lighting effect in Construct 3 or Construct 2! Now it is up to you on how you want to use it. You can make it follow your mouse or character or other thing.
Now here is a bonus tutorial. In this tutorial I will make the light follow your cursor or mouse.
1. Add 'Mouse' to the project
2. Add event 'Every tick' form the system section.
3. Add 'set position' action to your light object to the 'Every tick' event.
4. Set the position to Mouse.X and Mouse.Y
Done! Now the light orb follows your cursor!
Thank you for following this tutorial, I hope this tutorial is useful. Also don't forget to check out my YouTube channel youtube.com/Freadel
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